Clocking out at $550.4 Riding the pac-dots is optimal (wakka-wakka-wakka-wakka), can't ever get hit except at intersections, which can be avoided, sometimes not and is still faster than memorizing which sidewalks to weave. Not sure if there is a way to drive into the tree area but I totally would. Also, to the lazy booger who order fillet chicken living a few slabs of concrete away, shame on you! Would be very fun if the checkpoints didn't halt you, so you would have to avoid high speed crashes into the business, or not, that's the Doorer's prerogative. I found a very serene back channel bottom left, that I used for fun sake, which showed me that there were some safe options built into the map's routing which I thought was very cool.
I must admit I fantasized about driver's-by reaching out their windows to punch me into a crashed state, and I can't recall for the life of me what game inspired those thoughts.
Haha you have my respect! I think my top score was ~$340! If I were to start this over from scratch, I would completely change how I think about difficulty (and also maybe traffic having to deal with stoplights as well). Appreciate you playing and for the nice comments!
Appreciate the feedback! Yeah I learned that judging appropriate difficulty in game development is a tricky thing. I watched someone who streams play my game struggle for a few minutes but then nailed it. If I were to start over, I’d implement a sliding difficulty over time!
← Return to game
Comments
Log in with itch.io to leave a comment.
Fun game!
Thanks so much! Appreciate it!
Clocking out at $550.4
Riding the pac-dots is optimal (wakka-wakka-wakka-wakka), can't ever get hit except at intersections, which can be avoided, sometimes not and is still faster than memorizing which sidewalks to weave. Not sure if there is a way to drive into the tree area but I totally would. Also, to the lazy booger who order fillet chicken living a few slabs of concrete away, shame on you! Would be very fun if the checkpoints didn't halt you, so you would have to avoid high speed crashes into the business, or not, that's the Doorer's prerogative. I found a very serene back channel bottom left, that I used for fun sake, which showed me that there were some safe options built into the map's routing which I thought was very cool.
I must admit I fantasized about driver's-by reaching out their windows to punch me into a crashed state, and I can't recall for the life of me what game inspired those thoughts.
Haha you have my respect! I think my top score was ~$340! If I were to start this over from scratch, I would completely change how I think about difficulty (and also maybe traffic having to deal with stoplights as well). Appreciate you playing and for the nice comments!
The precision of decelerating with opposing inputs is very fun, but restricting that from the player a bit might also make for more crashes >:D
This is awesome! Not sure how that motorcycle is still in tact after my shift!
Haha! Thank you so much for the kind words! The city’s motor vehicle insurance rates are surely going to skyrocket!
This game was really fun!
Appreciate it!
Very nice game! It would be nice to have it a bit easier in the start, otherwise good job :)
Appreciate the feedback! Yeah I learned that judging appropriate difficulty in game development is a tricky thing. I watched someone who streams play my game struggle for a few minutes but then nailed it. If I were to start over, I’d implement a sliding difficulty over time!